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Game Development

game

Introduction Course: Game Development 1

Course ID: 302443

UC/CSU: F

Grades: All

This course is the first in a three-course CTE pathway. This course is an introduction to the fundamental principles of Game Design which will provide the foundational skills for students as they progress to further courses in the pathway. Students in this pathway will develop introductory skills in Game Development which students would be able to apply in post-secondary study or in industry.

Concentrator Course: Game Development 2

Course ID: 302444

UC/CSU: F

Grades: All

This course is built around creating art assets for Video Games. This course begins with some fundamental skill building in digital art using industry standard software as deemed necessary, then the course works towards the creation of 2D art assets ranging from simple sprites to animated characters, environments and particle effects. These art assets are then animated both in the creation software itself and in a game engine as necessary. The Course then continues to create and animating 3D art assets ranging from simple low-poly solids, to 3D animated characters and environments.

Capstone Course: Game Development 3

Course ID: 302445

UC/CSU: F

Grades: All

This course is the culminating experience of the Game Development Pathway. In this course, students will utilize the skills developed in their previous courses and use them while learning to use an industry-standard game engine, a software framework used to develop digital video games. Students will learn to use the game engine while making a series of small prototype digital games before moving on to more challenging games that will require students to form development teams, manage workflow, and delegate tasks in order to make them in the time allotted.